General Objective
- To motivate students to learn English through ludic activities and the use of the technology.
Specific Objectives
•Identify
student failures in English in order to establish improvement activities.
•Identify
the main factors that encourage students to learn a second language
•Determine
the importance of ludic activities and the use of technology in the students'
learning process.
•Encourage
the use of leisure activities and the use of technology in the learning
process.
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